Stay Away
Project Details:
This is a 2D project made using Unity and C#. In this project I have created 2D Hyper-casual game where player needs to avoid falling obstacles and stay away from them while collecting power ups.
Features
The functionalities used in this project include:
Spritesheet - To create sprites for player and UI sprites configurable for the project
Coroutines - To create and destroy enimies
Powerups - Player can collect it can get different powers from them